Shotput Through The Heart

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
446

Global Rarity:
0.001%

Adjusted Rarity:
0.0%

Crossfaded

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
850

Global Rarity:
0.001%

Adjusted Rarity:
0.0%

Dink Fast

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
954

Global Rarity:
0.001%

Adjusted Rarity:
0.0%

Understood Ending

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
1,031

Global Rarity:
0.001%

Adjusted Rarity:
0.0%

Splashy Surprise

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
1,128

Global Rarity:
0.002%

Adjusted Rarity:
0.0%

Ether Cane Pain

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
1,148

Global Rarity:
0.002%

Adjusted Rarity:
0.0%

Spare Bowl

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
1,237

Global Rarity:
0.002%

Adjusted Rarity:
0.0%

Cooked

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
2,016

Global Rarity:
0.003%

Adjusted Rarity:
0.0%

Gyroscopic Force

Finish critically wounded combatants.

Total Redeemed:
2,177

Global Rarity:
0.003%

Adjusted Rarity:
0.0%

Boom!

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
2,270

Global Rarity:
0.003%

Adjusted Rarity:
0.0%

Green Thump

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
3,297

Global Rarity:
0.005%

Adjusted Rarity:
0.0%

Armaments Deployed

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
3,383

Global Rarity:
0.005%

Adjusted Rarity:
0.0%

Stone-Cold Smash

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
3,488

Global Rarity:
0.005%

Adjusted Rarity:
0.0%

Served

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
3,566

Global Rarity:
0.005%

Adjusted Rarity:
0.0%

Rain of Arrows

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
3,869

Global Rarity:
0.005%

Adjusted Rarity:
0.0%

Improvised Hammer

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
4,457

Global Rarity:
0.006%

Adjusted Rarity:
0.0%

Colony Crush

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
5,385

Global Rarity:
0.007%

Adjusted Rarity:
0.0%

Power Pitch

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
5,689

Global Rarity:
0.008%

Adjusted Rarity:
0.0%

Bashing Pumpkins

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
5,753

Global Rarity:
0.008%

Adjusted Rarity:
0.0%

Force Damage

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
6,348

Global Rarity:
0.009%

Adjusted Rarity:
0.0%

Chill Out

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
6,388

Global Rarity:
0.009%

Adjusted Rarity:
0.0%

Cartwheel Kick

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
6,819

Global Rarity:
0.009%

Adjusted Rarity:
0.0%

Fatal Uppercut

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
7,000

Global Rarity:
0.010%

Adjusted Rarity:
0.0%

Bigby's Fist

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
7,662

Global Rarity:
0.011%

Adjusted Rarity:
0.0%

Paracausal Pitch

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
7,942

Global Rarity:
0.011%

Adjusted Rarity:
0.0%

No Ammo? No Problem

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
8,377

Global Rarity:
0.012%

Adjusted Rarity:
0.0%

Completely Trashed

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
8,393

Global Rarity:
0.012%

Adjusted Rarity:
0.0%

Snow Throw

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
9,022

Global Rarity:
0.013%

Adjusted Rarity:
0.0%

Riot Control

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
9,099

Global Rarity:
0.013%

Adjusted Rarity:
0.0%

Beam of Light

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
9,125

Global Rarity:
0.013%

Adjusted Rarity:
0.0%

Autonomous Counterstrike

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
10,057

Global Rarity:
0.014%

Adjusted Rarity:
0.0%

Rocket Punch

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
11,631

Global Rarity:
0.016%

Adjusted Rarity:
0.0%

Chalice, Overflowing

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
13,258

Global Rarity:
0.018%

Adjusted Rarity:
0.0%

Axed Question

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
13,906

Global Rarity:
0.019%

Adjusted Rarity:
0.1%

Instinctive Archery

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
14,108

Global Rarity:
0.020%

Adjusted Rarity:
0.1%

Sidearm Smackdown

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
15,035

Global Rarity:
0.021%

Adjusted Rarity:
0.1%

Slapshot

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
15,604

Global Rarity:
0.022%

Adjusted Rarity:
0.1%

Unblockable

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
17,034

Global Rarity:
0.024%

Adjusted Rarity:
0.1%

Outlaw Diplomacy

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
17,351

Global Rarity:
0.024%

Adjusted Rarity:
0.1%

Unlimited Power

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
17,495

Global Rarity:
0.024%

Adjusted Rarity:
0.1%

Knockout Punch

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
18,024

Global Rarity:
0.025%

Adjusted Rarity:
0.1%

Lightning Kick

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
18,187

Global Rarity:
0.025%

Adjusted Rarity:
0.1%

Hadoken

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
21,011

Global Rarity:
0.029%

Adjusted Rarity:
0.1%

Boot to the Head

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
21,950

Global Rarity:
0.031%

Adjusted Rarity:
0.1%

Spinning Bird Kick

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
22,789

Global Rarity:
0.032%

Adjusted Rarity:
0.1%

Omni Strike

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
26,620

Global Rarity:
0.037%

Adjusted Rarity:
0.1%

The Spins

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
27,009

Global Rarity:
0.038%

Adjusted Rarity:
0.1%

Resonant Lunge

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
28,069

Global Rarity:
0.039%

Adjusted Rarity:
0.1%

Keyboard Warrior

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
28,377

Global Rarity:
0.040%

Adjusted Rarity:
0.1%

Aerial Snap Kick

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
28,463

Global Rarity:
0.040%

Adjusted Rarity:
0.1%

Set and Spike

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
30,043

Global Rarity:
0.042%

Adjusted Rarity:
0.1%

From Nowhere

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
34,499

Global Rarity:
0.048%

Adjusted Rarity:
0.1%

Perfect Strike

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
36,690

Global Rarity:
0.051%

Adjusted Rarity:
0.1%

Energy Overload

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
36,696

Global Rarity:
0.051%

Adjusted Rarity:
0.1%

I Am the Boss Now

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
44,727

Global Rarity:
0.062%

Adjusted Rarity:
0.2%

Overhead Heel Crush

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
46,681

Global Rarity:
0.065%

Adjusted Rarity:
0.2%

Up My Sleeve

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
47,562

Global Rarity:
0.066%

Adjusted Rarity:
0.2%

Happy Trails

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
48,234

Global Rarity:
0.067%

Adjusted Rarity:
0.2%

Shuffle and Scat

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
51,904

Global Rarity:
0.072%

Adjusted Rarity:
0.2%

One-Inch Punch

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
53,241

Global Rarity:
0.074%

Adjusted Rarity:
0.2%

Clock Cleaner

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
58,053

Global Rarity:
0.081%

Adjusted Rarity:
0.2%

Whirling Chaos

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
63,651

Global Rarity:
0.089%

Adjusted Rarity:
0.2%

Grand Slam

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
71,582

Global Rarity:
0.100%

Adjusted Rarity:
0.3%

Perfect Ten

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
74,159

Global Rarity:
0.103%

Adjusted Rarity:
0.3%

Phalanx Blast

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.123%

Adjusted Rarity:
0.3%

Captain's Clash

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.128%

Adjusted Rarity:
0.3%

Ding!

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.138%

Adjusted Rarity:
0.4%

Flash Kick

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.151%

Adjusted Rarity:
0.4%

This… Is… TRIALS!

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.153%

Adjusted Rarity:
0.4%

Savage Haymaker

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.185%

Adjusted Rarity:
0.5%

Give 'Em the Chair

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.202%

Adjusted Rarity:
0.5%

Gladiator's Bladerush

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.205%

Adjusted Rarity:
0.5%

Birthday Blade

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.242%

Adjusted Rarity:
0.6%

Flood of Anger

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.246%

Adjusted Rarity:
0.7%

All Four Barrels

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.246%

Adjusted Rarity:
0.7%

Whirlwind

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.294%

Adjusted Rarity:
0.8%

Fist of Fury

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.324%

Adjusted Rarity:
0.9%

Iron Severance

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.328%

Adjusted Rarity:
0.9%

Golden Age Dropkick

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.544%

Adjusted Rarity:
1.4%

From Orbit

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.798%

Adjusted Rarity:
2.1%

Deadly Trap

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.951%

Adjusted Rarity:
2.5%

Dead and Buried

[Finisher] : Finish critically wounded combatants.

Global Rarity:
1.188%

Adjusted Rarity:
3.1%

Through the Heart

[Finisher] : Finish critically wounded combatants.

Global Rarity:
1.627%

Adjusted Rarity:
4.3%

Arcane Banishment

[Finisher] : Finish critically wounded combatants.

Global Rarity:
2.185%

Adjusted Rarity:
5.8%

Written in Stone

[Finisher] : Finish critically wounded combatants.

Global Rarity:
2.289%

Adjusted Rarity:
6.1%

Valkyrian Impaler

[Finisher] : Finish critically wounded combatants.

Global Rarity:
2.361%

Adjusted Rarity:
6.2%

Stylish Draw

[Finisher] : Finish critically wounded combatants.

Global Rarity:
2.405%

Adjusted Rarity:
6.4%

The Kellbreaker

[Finisher] : Finish critically wounded combatants with a skull-smashing head butt.

Global Rarity:
2.446%

Adjusted Rarity:
6.5%

White Whale

[Finisher] : Finish critically wounded opponents.

Global Rarity:
2.609%

Adjusted Rarity:
6.9%

Shield Slam

[Finisher] : Finish critically wounded combatants.

Global Rarity:
2.636%

Adjusted Rarity:
7.0%

Swing of the Scythe

[Finisher] : Finish critically wounded combatants.

Global Rarity:
2.695%

Adjusted Rarity:
7.1%

Security Breach

[Finisher] : Finish critically wounded combatants.

Global Rarity:
2.718%

Adjusted Rarity:
7.2%

Like a Moth to a…

[Finisher] : Finish critically wounded combatants.

Global Rarity:
2.854%

Adjusted Rarity:
7.5%

Flintlock Fury

[Finisher] : Finish critically wounded combatants.

Global Rarity:
2.910%

Adjusted Rarity:
7.7%

The Final Slice

[Finisher] : Finish critically wounded combatants.

Global Rarity:
2.953%

Adjusted Rarity:
7.8%

Silencing Shot

[Finisher] : Finish critically wounded combatants.

Global Rarity:
3.007%

Adjusted Rarity:
7.9%

Belgian Flying Kick

[Finisher] : Finish critically wounded combatants.

Global Rarity:
3.184%

Adjusted Rarity:
8.4%

Revolution Blade

[Finisher] : Finish critically wounded combatants.

Global Rarity:
3.193%

Adjusted Rarity:
8.4%

Wake Up!

[Finisher] : Finish critically wounded combatants.

Global Rarity:
3.219%

Adjusted Rarity:
8.5%

Censered

[Finisher] : Finish critically wounded combatants.

Global Rarity:
3.689%

Adjusted Rarity:
9.8%

Field Work

[Finisher] : Finish critically wounded combatants.

Global Rarity:
3.967%

Adjusted Rarity:
10.5%

Global Rarity is compared to the global guardian population.
Adjusted Rarity is compared to guardians with over 10 hours of playtime.
Global analytics are provided for all guardians across all platforms excluding those who disabled show my progression on Bungie's privacy page.
Private guardians make up 0.16% of the global guardian population.
Global analytics are provided within an hour of real-time.