Shotput Through The Heart

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
446

Global Rarity:
0.001%

Adjusted Rarity:
0.0%

Crossfaded

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
686

Global Rarity:
0.001%

Adjusted Rarity:
0.0%

Dink Fast

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
811

Global Rarity:
0.001%

Adjusted Rarity:
0.0%

Splashy Surprise

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
1,124

Global Rarity:
0.002%

Adjusted Rarity:
0.0%

Spare Bowl

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
1,235

Global Rarity:
0.002%

Adjusted Rarity:
0.0%

Completely Trashed

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
1,427

Global Rarity:
0.002%

Adjusted Rarity:
0.0%

Cooked

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
1,827

Global Rarity:
0.003%

Adjusted Rarity:
0.0%

Beam of Light

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
1,889

Global Rarity:
0.003%

Adjusted Rarity:
0.0%

Gyroscopic Force

Finish critically wounded combatants.

Total Redeemed:
2,174

Global Rarity:
0.003%

Adjusted Rarity:
0.0%

Green Thump

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
2,780

Global Rarity:
0.004%

Adjusted Rarity:
0.0%

Stone-Cold Smash

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
3,299

Global Rarity:
0.005%

Adjusted Rarity:
0.0%

Served

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
3,565

Global Rarity:
0.005%

Adjusted Rarity:
0.0%

Rain of Arrows

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
3,598

Global Rarity:
0.005%

Adjusted Rarity:
0.0%

Improvised Hammer

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
4,456

Global Rarity:
0.006%

Adjusted Rarity:
0.0%

Colony Crush

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
4,918

Global Rarity:
0.007%

Adjusted Rarity:
0.0%

Bashing Pumpkins

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
5,524

Global Rarity:
0.008%

Adjusted Rarity:
0.0%

Power Pitch

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
5,684

Global Rarity:
0.008%

Adjusted Rarity:
0.0%

Cartwheel Kick

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
5,999

Global Rarity:
0.008%

Adjusted Rarity:
0.0%

Chill Out

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
6,016

Global Rarity:
0.008%

Adjusted Rarity:
0.0%

Force Damage

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
6,267

Global Rarity:
0.009%

Adjusted Rarity:
0.0%

Paracausal Pitch

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
6,774

Global Rarity:
0.010%

Adjusted Rarity:
0.0%

No Ammo? No Problem

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
6,862

Global Rarity:
0.010%

Adjusted Rarity:
0.0%

Fatal Uppercut

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
6,867

Global Rarity:
0.010%

Adjusted Rarity:
0.0%

Instinctive Archery

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
7,386

Global Rarity:
0.010%

Adjusted Rarity:
0.0%

Bigby's Fist

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
7,524

Global Rarity:
0.011%

Adjusted Rarity:
0.0%

Riot Control

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
8,102

Global Rarity:
0.011%

Adjusted Rarity:
0.0%

Snow Throw

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
8,841

Global Rarity:
0.012%

Adjusted Rarity:
0.0%

Rocket Punch

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
11,563

Global Rarity:
0.016%

Adjusted Rarity:
0.0%

Chalice, Overflowing

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
13,252

Global Rarity:
0.019%

Adjusted Rarity:
0.0%

Axed Question

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
13,904

Global Rarity:
0.020%

Adjusted Rarity:
0.1%

Unlimited Power

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
14,393

Global Rarity:
0.020%

Adjusted Rarity:
0.1%

Sidearm Smackdown

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
15,029

Global Rarity:
0.021%

Adjusted Rarity:
0.1%

Slapshot

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
15,247

Global Rarity:
0.022%

Adjusted Rarity:
0.1%

Outlaw Diplomacy

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
15,746

Global Rarity:
0.022%

Adjusted Rarity:
0.1%

Unblockable

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
17,024

Global Rarity:
0.024%

Adjusted Rarity:
0.1%

Lightning Kick

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
17,216

Global Rarity:
0.024%

Adjusted Rarity:
0.1%

Knockout Punch

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
18,008

Global Rarity:
0.025%

Adjusted Rarity:
0.1%

Hadoken

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
20,005

Global Rarity:
0.028%

Adjusted Rarity:
0.1%

Boot to the Head

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
20,487

Global Rarity:
0.029%

Adjusted Rarity:
0.1%

Spinning Bird Kick

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
21,434

Global Rarity:
0.030%

Adjusted Rarity:
0.1%

Resonant Lunge

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
21,661

Global Rarity:
0.031%

Adjusted Rarity:
0.1%

Keyboard Warrior

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
25,727

Global Rarity:
0.036%

Adjusted Rarity:
0.1%

Omni Strike

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
26,597

Global Rarity:
0.038%

Adjusted Rarity:
0.1%

The Spins

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
26,993

Global Rarity:
0.038%

Adjusted Rarity:
0.1%

Aerial Snap Kick

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
28,453

Global Rarity:
0.040%

Adjusted Rarity:
0.1%

Set and Spike

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
30,034

Global Rarity:
0.042%

Adjusted Rarity:
0.1%

From Nowhere

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
34,488

Global Rarity:
0.049%

Adjusted Rarity:
0.1%

Energy Overload

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
36,671

Global Rarity:
0.052%

Adjusted Rarity:
0.1%

Perfect Strike

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
36,677

Global Rarity:
0.052%

Adjusted Rarity:
0.1%

I Am the Boss Now

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
44,704

Global Rarity:
0.063%

Adjusted Rarity:
0.2%

Overhead Heel Crush

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
46,667

Global Rarity:
0.066%

Adjusted Rarity:
0.2%

Up My Sleeve

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
47,523

Global Rarity:
0.067%

Adjusted Rarity:
0.2%

Happy Trails

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
47,717

Global Rarity:
0.067%

Adjusted Rarity:
0.2%

Shuffle and Scat

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
51,880

Global Rarity:
0.073%

Adjusted Rarity:
0.2%

One-Inch Punch

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
52,823

Global Rarity:
0.075%

Adjusted Rarity:
0.2%

Clock Cleaner

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
58,026

Global Rarity:
0.082%

Adjusted Rarity:
0.2%

Whirling Chaos

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
63,619

Global Rarity:
0.090%

Adjusted Rarity:
0.2%

Grand Slam

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
71,539

Global Rarity:
0.101%

Adjusted Rarity:
0.3%

Perfect Ten

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
73,497

Global Rarity:
0.104%

Adjusted Rarity:
0.3%

Ding!

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.139%

Adjusted Rarity:
0.4%

Flash Kick

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.153%

Adjusted Rarity:
0.4%

This… Is… TRIALS!

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.155%

Adjusted Rarity:
0.4%

Savage Haymaker

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.187%

Adjusted Rarity:
0.5%

Gladiator's Bladerush

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.200%

Adjusted Rarity:
0.5%

Give 'Em the Chair

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.204%

Adjusted Rarity:
0.5%

All Four Barrels

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.218%

Adjusted Rarity:
0.6%

Birthday Blade

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.223%

Adjusted Rarity:
0.6%

Flood of Anger

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.226%

Adjusted Rarity:
0.6%

Whirlwind

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.298%

Adjusted Rarity:
0.8%

Fist of Fury

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.305%

Adjusted Rarity:
0.8%

Iron Severance

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.309%

Adjusted Rarity:
0.8%

Golden Age Dropkick

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.529%

Adjusted Rarity:
1.4%

Dead and Buried

[Finisher] : Finish critically wounded combatants.

Global Rarity:
1.125%

Adjusted Rarity:
3.0%

Through the Heart

[Finisher] : Finish critically wounded combatants.

Global Rarity:
1.616%

Adjusted Rarity:
4.2%

Arcane Banishment

[Finisher] : Finish critically wounded combatants.

Global Rarity:
2.190%

Adjusted Rarity:
5.8%

Written in Stone

[Finisher] : Finish critically wounded combatants.

Global Rarity:
2.288%

Adjusted Rarity:
6.0%

Valkyrian Impaler

[Finisher] : Finish critically wounded combatants.

Global Rarity:
2.372%

Adjusted Rarity:
6.2%

Stylish Draw

[Finisher] : Finish critically wounded combatants.

Global Rarity:
2.419%

Adjusted Rarity:
6.4%

The Kellbreaker

[Finisher] : Finish critically wounded combatants with a skull-smashing head butt.

Global Rarity:
2.460%

Adjusted Rarity:
6.5%

White Whale

[Finisher] : Finish critically wounded opponents.

Global Rarity:
2.619%

Adjusted Rarity:
6.9%

Shield Slam

[Finisher] : Finish critically wounded combatants.

Global Rarity:
2.656%

Adjusted Rarity:
7.0%

Swing of the Scythe

[Finisher] : Finish critically wounded combatants.

Global Rarity:
2.690%

Adjusted Rarity:
7.1%

Security Breach

[Finisher] : Finish critically wounded combatants.

Global Rarity:
2.746%

Adjusted Rarity:
7.2%

Like a Moth to a…

[Finisher] : Finish critically wounded combatants.

Global Rarity:
2.879%

Adjusted Rarity:
7.6%

Flintlock Fury

[Finisher] : Finish critically wounded combatants.

Global Rarity:
2.931%

Adjusted Rarity:
7.7%

The Final Slice

[Finisher] : Finish critically wounded combatants.

Global Rarity:
2.949%

Adjusted Rarity:
7.7%

Silencing Shot

[Finisher] : Finish critically wounded combatants.

Global Rarity:
3.024%

Adjusted Rarity:
7.9%

Belgian Flying Kick

[Finisher] : Finish critically wounded combatants.

Global Rarity:
3.209%

Adjusted Rarity:
8.4%

Revolution Blade

[Finisher] : Finish critically wounded combatants.

Global Rarity:
3.225%

Adjusted Rarity:
8.5%

Wake Up!

[Finisher] : Finish critically wounded combatants.

Global Rarity:
3.237%

Adjusted Rarity:
8.5%

Censered

[Finisher] : Finish critically wounded combatants.

Global Rarity:
3.723%

Adjusted Rarity:
9.8%

Field Work

[Finisher] : Finish critically wounded combatants.

Global Rarity:
4.012%

Adjusted Rarity:
10.5%

Global Rarity is compared to the global guardian population.
Adjusted Rarity is compared to guardians with over 10 hours of playtime.
Global analytics are provided for all guardians across all platforms excluding those who disabled show my progression on Bungie's privacy page.
Private guardians make up 0.16% of the global guardian population.
Global analytics are provided within an hour of real-time.