Chalice, Overflowing

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
998

Global Rarity:
0.002%

Adjusted Rarity:
0.0%

Axed Question

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
1,051

Global Rarity:
0.002%

Adjusted Rarity:
0.0%

Resonant Lunge

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
2,253

Global Rarity:
0.004%

Adjusted Rarity:
0.0%

Power Pitch

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
4,140

Global Rarity:
0.007%

Adjusted Rarity:
0.0%

Up My Sleeve

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
7,123

Global Rarity:
0.012%

Adjusted Rarity:
0.0%

Rocket Punch

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
10,152

Global Rarity:
0.017%

Adjusted Rarity:
0.0%

Slapshot

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
11,479

Global Rarity:
0.019%

Adjusted Rarity:
0.0%

Sidearm Smackdown

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
14,453

Global Rarity:
0.024%

Adjusted Rarity:
0.1%

Knockout Punch

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
15,185

Global Rarity:
0.026%

Adjusted Rarity:
0.1%

The Spins

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
20,002

Global Rarity:
0.034%

Adjusted Rarity:
0.1%

Aerial Snap Kick

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
25,931

Global Rarity:
0.044%

Adjusted Rarity:
0.1%

Set and Spike

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
30,279

Global Rarity:
0.051%

Adjusted Rarity:
0.1%

Energy Overload

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
30,996

Global Rarity:
0.053%

Adjusted Rarity:
0.1%

All Four Barrels

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
34,639

Global Rarity:
0.059%

Adjusted Rarity:
0.1%

Happy Trails

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
40,563

Global Rarity:
0.069%

Adjusted Rarity:
0.2%

I Am the Boss Now

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
40,873

Global Rarity:
0.069%

Adjusted Rarity:
0.2%

Birthday Blade

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
41,890

Global Rarity:
0.071%

Adjusted Rarity:
0.2%

Shuffle and Scat

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
44,253

Global Rarity:
0.075%

Adjusted Rarity:
0.2%

Overhead Heel Crush

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
45,635

Global Rarity:
0.077%

Adjusted Rarity:
0.2%

One-Inch Punch

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
50,282

Global Rarity:
0.085%

Adjusted Rarity:
0.2%

Clock Cleaner

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
54,779

Global Rarity:
0.093%

Adjusted Rarity:
0.2%

Grand Slam

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
57,347

Global Rarity:
0.097%

Adjusted Rarity:
0.2%

Perfect Ten

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
64,455

Global Rarity:
0.109%

Adjusted Rarity:
0.3%

This… Is… TRIALS!

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
74,029

Global Rarity:
0.125%

Adjusted Rarity:
0.3%

Ding!

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.153%

Adjusted Rarity:
0.4%

Flash Kick

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.168%

Adjusted Rarity:
0.4%

Iron Severance

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.177%

Adjusted Rarity:
0.4%

Fist of Fury

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.177%

Adjusted Rarity:
0.4%

Gladiator's Bladerush

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.194%

Adjusted Rarity:
0.5%

Stylish Draw

You thought you had me?

Global Rarity:
0.194%

Adjusted Rarity:
0.5%

Savage Haymaker

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.220%

Adjusted Rarity:
0.5%

Whirlwind

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.356%

Adjusted Rarity:
0.9%

Golden Age Dropkick

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.437%

Adjusted Rarity:
1.1%

Valkyrian Impaler

[Finisher] : Finish critically wounded combatants.

Global Rarity:
2.842%

Adjusted Rarity:
7.0%

The Kellbreaker

[Finisher] : Finish critically wounded combatants with a skull-smashing head butt.

Global Rarity:
2.948%

Adjusted Rarity:
7.3%

Shield Slam

[Finisher] : Finish critically wounded combatants.

Global Rarity:
3.196%

Adjusted Rarity:
7.9%

Swing of the Scythe

[Finisher] : Finish critically wounded combatants.

Global Rarity:
3.215%

Adjusted Rarity:
7.9%

Security Breach

[Finisher] : Finish critically wounded combatants.

Global Rarity:
3.307%

Adjusted Rarity:
8.2%

Like a Moth to a…

[Finisher] : Finish critically wounded combatants.

Global Rarity:
3.449%

Adjusted Rarity:
8.5%

Flintlock Fury

[Finisher] : Finish critically wounded combatants.

Global Rarity:
3.485%

Adjusted Rarity:
8.6%

Silencing Shot

[Finisher] : Finish critically wounded combatants.

Global Rarity:
3.635%

Adjusted Rarity:
9.0%

Belgian Flying Kick

[Finisher] : Finish critically wounded combatants.

Global Rarity:
3.857%

Adjusted Rarity:
9.5%

Revolution Blade

[Finisher] : Finish critically wounded combatants.

Global Rarity:
3.885%

Adjusted Rarity:
9.6%

Field Work

[Finisher] : Finish critically wounded combatants.

Global Rarity:
4.830%

Adjusted Rarity:
11.9%

Global Rarity is compared to the global guardian population.
Adjusted Rarity is compared to guardians with over 10 hours of playtime.
Global analytics are provided for all guardians across all platforms excluding those who disabled show my progression on Bungie's privacy page.
Private guardians make up 0.14% of the global guardian population.
Global analytics are provided within an hour of real-time.