Shotput Through The Heart
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
446
Global Rarity:
0.001%
Adjusted Rarity:
0.0%
Crossfaded
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
745
Global Rarity:
0.001%
Adjusted Rarity:
0.0%
Ether Cane Pain
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
760
Global Rarity:
0.001%
Adjusted Rarity:
0.0%
Dink Fast
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
878
Global Rarity:
0.001%
Adjusted Rarity:
0.0%
Understood Ending
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
1,021
Global Rarity:
0.001%
Adjusted Rarity:
0.0%
Splashy Surprise
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
1,128
Global Rarity:
0.002%
Adjusted Rarity:
0.0%
Spare Bowl
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
1,237
Global Rarity:
0.002%
Adjusted Rarity:
0.0%
Boom!
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
1,400
Global Rarity:
0.002%
Adjusted Rarity:
0.0%
Cooked
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
1,916
Global Rarity:
0.003%
Adjusted Rarity:
0.0%
Gyroscopic Force
Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
2,177
Global Rarity:
0.003%
Adjusted Rarity:
0.0%
Completely Trashed
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
2,539
Global Rarity:
0.004%
Adjusted Rarity:
0.0%
Green Thump
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
3,007
Global Rarity:
0.004%
Adjusted Rarity:
0.0%
Beam of Light
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
3,236
Global Rarity:
0.005%
Adjusted Rarity:
0.0%
Armaments Deployed
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
3,366
Global Rarity:
0.005%
Adjusted Rarity:
0.0%
Stone-Cold Smash
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
3,484
Global Rarity:
0.005%
Adjusted Rarity:
0.0%
Served
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
3,566
Global Rarity:
0.005%
Adjusted Rarity:
0.0%
Rain of Arrows
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
3,761
Global Rarity:
0.005%
Adjusted Rarity:
0.0%
Improvised Hammer
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
4,456
Global Rarity:
0.006%
Adjusted Rarity:
0.0%
Colony Crush
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
5,376
Global Rarity:
0.008%
Adjusted Rarity:
0.0%
Power Pitch
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
5,688
Global Rarity:
0.008%
Adjusted Rarity:
0.0%
Bashing Pumpkins
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
5,750
Global Rarity:
0.008%
Adjusted Rarity:
0.0%
Chill Out
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
6,207
Global Rarity:
0.009%
Adjusted Rarity:
0.0%
Force Damage
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
6,346
Global Rarity:
0.009%
Adjusted Rarity:
0.0%
Cartwheel Kick
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
6,487
Global Rarity:
0.009%
Adjusted Rarity:
0.0%
Fatal Uppercut
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
7,000
Global Rarity:
0.010%
Adjusted Rarity:
0.0%
Paracausal Pitch
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
7,472
Global Rarity:
0.010%
Adjusted Rarity:
0.0%
Bigby's Fist
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
7,602
Global Rarity:
0.011%
Adjusted Rarity:
0.0%
No Ammo? No Problem
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
7,676
Global Rarity:
0.011%
Adjusted Rarity:
0.0%
Autonomous Counterstrike
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
7,809
Global Rarity:
0.011%
Adjusted Rarity:
0.0%
Instinctive Archery
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
8,405
Global Rarity:
0.012%
Adjusted Rarity:
0.0%
Riot Control
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
8,676
Global Rarity:
0.012%
Adjusted Rarity:
0.0%
Snow Throw
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
8,945
Global Rarity:
0.013%
Adjusted Rarity:
0.0%
Rocket Punch
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
11,627
Global Rarity:
0.016%
Adjusted Rarity:
0.0%
Chalice, Overflowing
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
13,255
Global Rarity:
0.019%
Adjusted Rarity:
0.0%
Axed Question
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
13,905
Global Rarity:
0.019%
Adjusted Rarity:
0.1%
Sidearm Smackdown
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
15,033
Global Rarity:
0.021%
Adjusted Rarity:
0.1%
Slapshot
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
15,421
Global Rarity:
0.022%
Adjusted Rarity:
0.1%
Unlimited Power
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
16,227
Global Rarity:
0.023%
Adjusted Rarity:
0.1%
Outlaw Diplomacy
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
16,726
Global Rarity:
0.023%
Adjusted Rarity:
0.1%
Unblockable
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
17,030
Global Rarity:
0.024%
Adjusted Rarity:
0.1%
Lightning Kick
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
17,808
Global Rarity:
0.025%
Adjusted Rarity:
0.1%
Knockout Punch
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
18,016
Global Rarity:
0.025%
Adjusted Rarity:
0.1%
Hadoken
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
20,606
Global Rarity:
0.029%
Adjusted Rarity:
0.1%
Boot to the Head
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
21,367
Global Rarity:
0.030%
Adjusted Rarity:
0.1%
Spinning Bird Kick
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
22,253
Global Rarity:
0.031%
Adjusted Rarity:
0.1%
Resonant Lunge
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
22,729
Global Rarity:
0.032%
Adjusted Rarity:
0.1%
Omni Strike
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
26,613
Global Rarity:
0.037%
Adjusted Rarity:
0.1%
Keyboard Warrior
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
26,926
Global Rarity:
0.038%
Adjusted Rarity:
0.1%
The Spins
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
27,004
Global Rarity:
0.038%
Adjusted Rarity:
0.1%
Aerial Snap Kick
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
28,460
Global Rarity:
0.040%
Adjusted Rarity:
0.1%
Set and Spike
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
30,040
Global Rarity:
0.042%
Adjusted Rarity:
0.1%
From Nowhere
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
34,495
Global Rarity:
0.048%
Adjusted Rarity:
0.1%
Perfect Strike
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
36,685
Global Rarity:
0.051%
Adjusted Rarity:
0.1%
Energy Overload
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
36,688
Global Rarity:
0.051%
Adjusted Rarity:
0.1%
I Am the Boss Now
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
44,719
Global Rarity:
0.063%
Adjusted Rarity:
0.2%
Overhead Heel Crush
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
46,677
Global Rarity:
0.065%
Adjusted Rarity:
0.2%
Up My Sleeve
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
47,554
Global Rarity:
0.067%
Adjusted Rarity:
0.2%
Happy Trails
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
48,008
Global Rarity:
0.067%
Adjusted Rarity:
0.2%
Shuffle and Scat
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
51,895
Global Rarity:
0.073%
Adjusted Rarity:
0.2%
One-Inch Punch
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
53,233
Global Rarity:
0.075%
Adjusted Rarity:
0.2%
Clock Cleaner
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
58,044
Global Rarity:
0.081%
Adjusted Rarity:
0.2%
Whirling Chaos
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
63,640
Global Rarity:
0.089%
Adjusted Rarity:
0.2%
Grand Slam
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
71,565
Global Rarity:
0.100%
Adjusted Rarity:
0.3%
Perfect Ten
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
73,907
Global Rarity:
0.103%
Adjusted Rarity:
0.3%
Phalanx Blast
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Global Rarity:
0.124%
Adjusted Rarity:
0.3%
Captain's Clash
[Finisher] : Finish critically wounded combatants.
Source: Call to Arms Event
Global Rarity:
0.129%
Adjusted Rarity:
0.3%
Ding!
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Global Rarity:
0.139%
Adjusted Rarity:
0.4%
Flash Kick
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Global Rarity:
0.152%
Adjusted Rarity:
0.4%
This… Is… TRIALS!
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Global Rarity:
0.153%
Adjusted Rarity:
0.4%
Savage Haymaker
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Global Rarity:
0.186%
Adjusted Rarity:
0.5%
Gladiator's Bladerush
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Global Rarity:
0.199%
Adjusted Rarity:
0.5%
Give 'Em the Chair
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Global Rarity:
0.203%
Adjusted Rarity:
0.5%
All Four Barrels
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Global Rarity:
0.234%
Adjusted Rarity:
0.6%
Birthday Blade
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Global Rarity:
0.237%
Adjusted Rarity:
0.6%
Flood of Anger
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Global Rarity:
0.240%
Adjusted Rarity:
0.6%
Whirlwind
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Global Rarity:
0.296%
Adjusted Rarity:
0.8%
Fist of Fury
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Global Rarity:
0.319%
Adjusted Rarity:
0.8%
Iron Severance
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Global Rarity:
0.323%
Adjusted Rarity:
0.9%
Golden Age Dropkick
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Global Rarity:
0.540%
Adjusted Rarity:
1.4%
Deadly Trap
[Finisher] : Finish critically wounded combatants.
Source: Rewards Pass
Global Rarity:
0.666%
Adjusted Rarity:
1.8%
From Orbit
[Finisher] : Finish critically wounded combatants.
Source: Rewards Pass
Global Rarity:
0.798%
Adjusted Rarity:
2.1%
Dead and Buried
[Finisher] : Finish critically wounded combatants.
Source: Rewards Pass
Global Rarity:
1.161%
Adjusted Rarity:
3.1%
Through the Heart
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward
Global Rarity:
1.630%
Adjusted Rarity:
4.3%
Arcane Banishment
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward
Global Rarity:
2.192%
Adjusted Rarity:
5.8%
Written in Stone
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward
Global Rarity:
2.293%
Adjusted Rarity:
6.0%
Valkyrian Impaler
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward
Global Rarity:
2.369%
Adjusted Rarity:
6.2%
Stylish Draw
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward
Global Rarity:
2.415%
Adjusted Rarity:
6.4%
The Kellbreaker
[Finisher] : Finish critically wounded combatants with a skull-smashing head butt.
Source: Season Pass Reward
Global Rarity:
2.455%
Adjusted Rarity:
6.5%
White Whale
[Finisher] : Finish critically wounded opponents.
Source: Season Pass Reward
Global Rarity:
2.619%
Adjusted Rarity:
6.9%
Shield Slam
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward
Global Rarity:
2.647%
Adjusted Rarity:
7.0%
Swing of the Scythe
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward
Global Rarity:
2.699%
Adjusted Rarity:
7.1%
Security Breach
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward
Global Rarity:
2.731%
Adjusted Rarity:
7.2%
Like a Moth to a…
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward
Global Rarity:
2.866%
Adjusted Rarity:
7.6%
Flintlock Fury
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward
Global Rarity:
2.922%
Adjusted Rarity:
7.7%
The Final Slice
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward
Global Rarity:
2.960%
Adjusted Rarity:
7.8%
Silencing Shot
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward
Global Rarity:
3.017%
Adjusted Rarity:
8.0%
Belgian Flying Kick
[Finisher] : Finish critically wounded combatants.
Source: Earned as a Season Pass reward
Global Rarity:
3.197%
Adjusted Rarity:
8.4%
Revolution Blade
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward
Global Rarity:
3.208%
Adjusted Rarity:
8.5%
Wake Up!
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward
Global Rarity:
3.233%
Adjusted Rarity:
8.5%
Censered
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward
Global Rarity:
3.706%
Adjusted Rarity:
9.8%
Field Work
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward
Global Rarity:
3.987%
Adjusted Rarity:
10.5%
Adjusted Rarity is compared to guardians with over 10 hours of playtime.
Global analytics are provided for all guardians across all platforms excluding those who disabled show my progression on Bungie's privacy page.
Private guardians make up 0.16% of the global guardian population.
Global analytics are provided within an hour of real-time.