Shotput Through The Heart
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
438
Global Rarity:
0.001%
Adjusted Rarity:
0.0%
Splashy Surprise
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
1,033
Global Rarity:
0.001%
Adjusted Rarity:
0.0%
Spare Bowl
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
1,075
Global Rarity:
0.002%
Adjusted Rarity:
0.0%
Beam of Light
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
1,160
Global Rarity:
0.002%
Adjusted Rarity:
0.0%
Cooked
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
1,824
Global Rarity:
0.003%
Adjusted Rarity:
0.0%
Gyroscopic Force
Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
2,094
Global Rarity:
0.003%
Adjusted Rarity:
0.0%
Stone-Cold Smash
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
3,287
Global Rarity:
0.005%
Adjusted Rarity:
0.0%
Rain of Arrows
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
3,418
Global Rarity:
0.005%
Adjusted Rarity:
0.0%
Served
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
3,555
Global Rarity:
0.005%
Adjusted Rarity:
0.0%
Improvised Hammer
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
4,284
Global Rarity:
0.006%
Adjusted Rarity:
0.0%
Cartwheel Kick
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
4,890
Global Rarity:
0.007%
Adjusted Rarity:
0.0%
Colony Crush
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
4,899
Global Rarity:
0.007%
Adjusted Rarity:
0.0%
No Ammo? No Problem
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
5,036
Global Rarity:
0.007%
Adjusted Rarity:
0.0%
Paracausal Pitch
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
5,297
Global Rarity:
0.008%
Adjusted Rarity:
0.0%
Bashing Pumpkins
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
5,521
Global Rarity:
0.008%
Adjusted Rarity:
0.0%
Power Pitch
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
5,549
Global Rarity:
0.008%
Adjusted Rarity:
0.0%
Force Damage
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
5,931
Global Rarity:
0.009%
Adjusted Rarity:
0.0%
Chill Out
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
6,009
Global Rarity:
0.009%
Adjusted Rarity:
0.0%
Fatal Uppercut
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
6,430
Global Rarity:
0.009%
Adjusted Rarity:
0.0%
Riot Control
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
6,524
Global Rarity:
0.009%
Adjusted Rarity:
0.0%
Instinctive Archery
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
7,076
Global Rarity:
0.010%
Adjusted Rarity:
0.0%
Bigby's Fist
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
7,313
Global Rarity:
0.011%
Adjusted Rarity:
0.0%
Snow Throw
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
8,829
Global Rarity:
0.013%
Adjusted Rarity:
0.0%
Unlimited Power
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
10,604
Global Rarity:
0.015%
Adjusted Rarity:
0.0%
Rocket Punch
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
11,555
Global Rarity:
0.017%
Adjusted Rarity:
0.0%
Outlaw Diplomacy
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
12,400
Global Rarity:
0.018%
Adjusted Rarity:
0.0%
Chalice, Overflowing
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
13,246
Global Rarity:
0.019%
Adjusted Rarity:
0.0%
Axed Question
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
13,899
Global Rarity:
0.020%
Adjusted Rarity:
0.1%
Sidearm Smackdown
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
15,025
Global Rarity:
0.022%
Adjusted Rarity:
0.1%
Slapshot
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
15,245
Global Rarity:
0.022%
Adjusted Rarity:
0.1%
Lightning Kick
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
15,484
Global Rarity:
0.022%
Adjusted Rarity:
0.1%
Unblockable
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
16,016
Global Rarity:
0.023%
Adjusted Rarity:
0.1%
Hadoken
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
17,872
Global Rarity:
0.026%
Adjusted Rarity:
0.1%
Knockout Punch
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
17,991
Global Rarity:
0.026%
Adjusted Rarity:
0.1%
Spinning Bird Kick
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
18,665
Global Rarity:
0.027%
Adjusted Rarity:
0.1%
Boot to the Head
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
18,678
Global Rarity:
0.027%
Adjusted Rarity:
0.1%
Resonant Lunge
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
21,642
Global Rarity:
0.031%
Adjusted Rarity:
0.1%
Omni Strike
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
25,805
Global Rarity:
0.037%
Adjusted Rarity:
0.1%
The Spins
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
26,974
Global Rarity:
0.039%
Adjusted Rarity:
0.1%
Aerial Snap Kick
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
28,446
Global Rarity:
0.041%
Adjusted Rarity:
0.1%
Set and Spike
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
30,029
Global Rarity:
0.043%
Adjusted Rarity:
0.1%
From Nowhere
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
33,899
Global Rarity:
0.049%
Adjusted Rarity:
0.1%
Perfect Strike
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
36,105
Global Rarity:
0.052%
Adjusted Rarity:
0.1%
Energy Overload
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
36,325
Global Rarity:
0.052%
Adjusted Rarity:
0.1%
All Four Barrels
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
38,796
Global Rarity:
0.056%
Adjusted Rarity:
0.1%
I Am the Boss Now
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
44,682
Global Rarity:
0.064%
Adjusted Rarity:
0.2%
Birthday Blade
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
44,723
Global Rarity:
0.064%
Adjusted Rarity:
0.2%
Flood of Anger
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
45,320
Global Rarity:
0.065%
Adjusted Rarity:
0.2%
Overhead Heel Crush
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
46,659
Global Rarity:
0.067%
Adjusted Rarity:
0.2%
Up My Sleeve
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
47,491
Global Rarity:
0.068%
Adjusted Rarity:
0.2%
Happy Trails
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
47,701
Global Rarity:
0.069%
Adjusted Rarity:
0.2%
Shuffle and Scat
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
51,848
Global Rarity:
0.075%
Adjusted Rarity:
0.2%
One-Inch Punch
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
52,794
Global Rarity:
0.076%
Adjusted Rarity:
0.2%
Clock Cleaner
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
58,002
Global Rarity:
0.083%
Adjusted Rarity:
0.2%
Whirling Chaos
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
62,222
Global Rarity:
0.089%
Adjusted Rarity:
0.2%
Grand Slam
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
69,590
Global Rarity:
0.100%
Adjusted Rarity:
0.3%
Perfect Ten
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
73,463
Global Rarity:
0.106%
Adjusted Rarity:
0.3%
Ding!
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Global Rarity:
0.142%
Adjusted Rarity:
0.4%
This… Is… TRIALS!
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Global Rarity:
0.154%
Adjusted Rarity:
0.4%
Flash Kick
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Global Rarity:
0.156%
Adjusted Rarity:
0.4%
Fist of Fury
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Global Rarity:
0.157%
Adjusted Rarity:
0.4%
Iron Severance
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Global Rarity:
0.158%
Adjusted Rarity:
0.4%
Savage Haymaker
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Global Rarity:
0.191%
Adjusted Rarity:
0.5%
Gladiator's Bladerush
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Global Rarity:
0.200%
Adjusted Rarity:
0.5%
Give 'Em the Chair
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Global Rarity:
0.208%
Adjusted Rarity:
0.5%
Whirlwind
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Global Rarity:
0.304%
Adjusted Rarity:
0.8%
Golden Age Dropkick
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Global Rarity:
0.390%
Adjusted Rarity:
1.0%
Written in Stone
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
1.382%
Adjusted Rarity:
3.6%
Through the Heart
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
1.621%
Adjusted Rarity:
4.2%
Arcane Banishment
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
2.219%
Adjusted Rarity:
5.8%
Valkyrian Impaler
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
2.413%
Adjusted Rarity:
6.3%
Stylish Draw
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
2.459%
Adjusted Rarity:
6.4%
The Kellbreaker
[Finisher] : Finish critically wounded combatants with a skull-smashing head butt.
Source: Season Pass Reward

Global Rarity:
2.503%
Adjusted Rarity:
6.5%
White Whale
[Finisher] : Finish critically wounded opponents.
Source: Season Pass Reward

Global Rarity:
2.658%
Adjusted Rarity:
6.9%
Shield Slam
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
2.701%
Adjusted Rarity:
7.0%
Swing of the Scythe
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
2.730%
Adjusted Rarity:
7.1%
Security Breach
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
2.795%
Adjusted Rarity:
7.3%
Like a Moth to a…
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
2.928%
Adjusted Rarity:
7.6%
Flintlock Fury
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
2.980%
Adjusted Rarity:
7.8%
The Final Slice
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
2.986%
Adjusted Rarity:
7.8%
Silencing Shot
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
3.077%
Adjusted Rarity:
8.0%
Belgian Flying Kick
[Finisher] : Finish critically wounded combatants.
Source: Earned as a Season Pass reward

Global Rarity:
3.264%
Adjusted Rarity:
8.5%
Revolution Blade
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
3.283%
Adjusted Rarity:
8.5%
Wake Up!
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
3.288%
Adjusted Rarity:
8.6%
Censered
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
3.785%
Adjusted Rarity:
9.9%
Field Work
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
4.085%
Adjusted Rarity:
10.6%
Adjusted Rarity is compared to guardians with over 10 hours of playtime.
Global analytics are provided for all guardians across all platforms excluding those who disabled show my progression on Bungie's privacy page.
Private guardians make up 0.16% of the global guardian population.
Global analytics are provided within an hour of real-time.