Crossfaded

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
387

Global Rarity:
0.001%

Adjusted Rarity:
0.0%

Shotput Through The Heart

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
445

Global Rarity:
0.001%

Adjusted Rarity:
0.0%

Dink Fast

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
572

Global Rarity:
0.001%

Adjusted Rarity:
0.0%

Splashy Surprise

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
1,035

Global Rarity:
0.001%

Adjusted Rarity:
0.0%

Completely Trashed

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
1,063

Global Rarity:
0.002%

Adjusted Rarity:
0.0%

Spare Bowl

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
1,077

Global Rarity:
0.002%

Adjusted Rarity:
0.0%

Cooked

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
1,827

Global Rarity:
0.003%

Adjusted Rarity:
0.0%

Green Thump

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
1,842

Global Rarity:
0.003%

Adjusted Rarity:
0.0%

Beam of Light

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
1,871

Global Rarity:
0.003%

Adjusted Rarity:
0.0%

Gyroscopic Force

Finish critically wounded combatants.

Total Redeemed:
2,095

Global Rarity:
0.003%

Adjusted Rarity:
0.0%

Stone-Cold Smash

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
3,295

Global Rarity:
0.005%

Adjusted Rarity:
0.0%

Rain of Arrows

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
3,496

Global Rarity:
0.005%

Adjusted Rarity:
0.0%

Served

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
3,564

Global Rarity:
0.005%

Adjusted Rarity:
0.0%

Improvised Hammer

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
4,455

Global Rarity:
0.006%

Adjusted Rarity:
0.0%

Colony Crush

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
4,917

Global Rarity:
0.007%

Adjusted Rarity:
0.0%

Bashing Pumpkins

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
5,522

Global Rarity:
0.008%

Adjusted Rarity:
0.0%

Power Pitch

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
5,550

Global Rarity:
0.008%

Adjusted Rarity:
0.0%

Cartwheel Kick

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
5,731

Global Rarity:
0.008%

Adjusted Rarity:
0.0%

Chill Out

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
6,013

Global Rarity:
0.009%

Adjusted Rarity:
0.0%

Force Damage

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
6,182

Global Rarity:
0.009%

Adjusted Rarity:
0.0%

Paracausal Pitch

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
6,751

Global Rarity:
0.010%

Adjusted Rarity:
0.0%

Fatal Uppercut

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
6,758

Global Rarity:
0.010%

Adjusted Rarity:
0.0%

No Ammo? No Problem

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
6,815

Global Rarity:
0.010%

Adjusted Rarity:
0.0%

Instinctive Archery

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
7,385

Global Rarity:
0.010%

Adjusted Rarity:
0.0%

Bigby's Fist

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
7,476

Global Rarity:
0.011%

Adjusted Rarity:
0.0%

Riot Control

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
8,075

Global Rarity:
0.011%

Adjusted Rarity:
0.0%

Snow Throw

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
8,837

Global Rarity:
0.013%

Adjusted Rarity:
0.0%

Rocket Punch

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
11,559

Global Rarity:
0.016%

Adjusted Rarity:
0.0%

Chalice, Overflowing

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
13,251

Global Rarity:
0.019%

Adjusted Rarity:
0.0%

Axed Question

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
13,901

Global Rarity:
0.020%

Adjusted Rarity:
0.1%

Unlimited Power

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
14,249

Global Rarity:
0.020%

Adjusted Rarity:
0.1%

Outlaw Diplomacy

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
15,002

Global Rarity:
0.021%

Adjusted Rarity:
0.1%

Sidearm Smackdown

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
15,028

Global Rarity:
0.021%

Adjusted Rarity:
0.1%

Slapshot

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
15,245

Global Rarity:
0.022%

Adjusted Rarity:
0.1%

Unblockable

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
16,786

Global Rarity:
0.024%

Adjusted Rarity:
0.1%

Lightning Kick

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
16,810

Global Rarity:
0.024%

Adjusted Rarity:
0.1%

Keyboard Warrior

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
17,590

Global Rarity:
0.025%

Adjusted Rarity:
0.1%

Knockout Punch

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
18,001

Global Rarity:
0.026%

Adjusted Rarity:
0.1%

Hadoken

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
19,479

Global Rarity:
0.028%

Adjusted Rarity:
0.1%

Boot to the Head

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
19,986

Global Rarity:
0.028%

Adjusted Rarity:
0.1%

Spinning Bird Kick

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
20,736

Global Rarity:
0.029%

Adjusted Rarity:
0.1%

Resonant Lunge

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
21,653

Global Rarity:
0.031%

Adjusted Rarity:
0.1%

Omni Strike

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
26,452

Global Rarity:
0.038%

Adjusted Rarity:
0.1%

The Spins

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
26,989

Global Rarity:
0.038%

Adjusted Rarity:
0.1%

Aerial Snap Kick

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
28,449

Global Rarity:
0.040%

Adjusted Rarity:
0.1%

Set and Spike

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
30,032

Global Rarity:
0.043%

Adjusted Rarity:
0.1%

From Nowhere

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
34,375

Global Rarity:
0.049%

Adjusted Rarity:
0.1%

Perfect Strike

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
36,533

Global Rarity:
0.052%

Adjusted Rarity:
0.1%

Energy Overload

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
36,668

Global Rarity:
0.052%

Adjusted Rarity:
0.1%

I Am the Boss Now

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
44,698

Global Rarity:
0.063%

Adjusted Rarity:
0.2%

Overhead Heel Crush

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
46,665

Global Rarity:
0.066%

Adjusted Rarity:
0.2%

Up My Sleeve

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
47,512

Global Rarity:
0.067%

Adjusted Rarity:
0.2%

Happy Trails

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
47,712

Global Rarity:
0.068%

Adjusted Rarity:
0.2%

Shuffle and Scat

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
51,873

Global Rarity:
0.074%

Adjusted Rarity:
0.2%

One-Inch Punch

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
52,814

Global Rarity:
0.075%

Adjusted Rarity:
0.2%

Clock Cleaner

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
58,018

Global Rarity:
0.082%

Adjusted Rarity:
0.2%

Whirling Chaos

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
63,262

Global Rarity:
0.090%

Adjusted Rarity:
0.2%

Grand Slam

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
69,617

Global Rarity:
0.099%

Adjusted Rarity:
0.3%

Perfect Ten

[Finisher] : Finish critically wounded combatants.

Total Redeemed:
73,490

Global Rarity:
0.104%

Adjusted Rarity:
0.3%

Ding!

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.140%

Adjusted Rarity:
0.4%

Flash Kick

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.154%

Adjusted Rarity:
0.4%

This… Is… TRIALS!

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.155%

Adjusted Rarity:
0.4%

Savage Haymaker

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.188%

Adjusted Rarity:
0.5%

Gladiator's Bladerush

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.200%

Adjusted Rarity:
0.5%

All Four Barrels

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.200%

Adjusted Rarity:
0.5%

Give 'Em the Chair

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.205%

Adjusted Rarity:
0.5%

Birthday Blade

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.206%

Adjusted Rarity:
0.5%

Flood of Anger

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.208%

Adjusted Rarity:
0.5%

Fist of Fury

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.289%

Adjusted Rarity:
0.8%

Iron Severance

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.292%

Adjusted Rarity:
0.8%

Whirlwind

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.299%

Adjusted Rarity:
0.8%

Golden Age Dropkick

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.514%

Adjusted Rarity:
1.3%

Dead and Buried

[Finisher] : Finish critically wounded combatants.

Global Rarity:
0.859%

Adjusted Rarity:
2.2%

Through the Heart

[Finisher] : Finish critically wounded combatants.

Global Rarity:
1.614%

Adjusted Rarity:
4.2%

Arcane Banishment

[Finisher] : Finish critically wounded combatants.

Global Rarity:
2.190%

Adjusted Rarity:
5.7%

Written in Stone

[Finisher] : Finish critically wounded combatants.

Global Rarity:
2.285%

Adjusted Rarity:
6.0%

Valkyrian Impaler

[Finisher] : Finish critically wounded combatants.

Global Rarity:
2.380%

Adjusted Rarity:
6.2%

Stylish Draw

[Finisher] : Finish critically wounded combatants.

Global Rarity:
2.426%

Adjusted Rarity:
6.4%

The Kellbreaker

[Finisher] : Finish critically wounded combatants with a skull-smashing head butt.

Global Rarity:
2.469%

Adjusted Rarity:
6.5%

White Whale

[Finisher] : Finish critically wounded opponents.

Global Rarity:
2.623%

Adjusted Rarity:
6.9%

Shield Slam

[Finisher] : Finish critically wounded combatants.

Global Rarity:
2.665%

Adjusted Rarity:
7.0%

Swing of the Scythe

[Finisher] : Finish critically wounded combatants.

Global Rarity:
2.693%

Adjusted Rarity:
7.1%

Security Breach

[Finisher] : Finish critically wounded combatants.

Global Rarity:
2.757%

Adjusted Rarity:
7.2%

Like a Moth to a…

[Finisher] : Finish critically wounded combatants.

Global Rarity:
2.888%

Adjusted Rarity:
7.6%

Flintlock Fury

[Finisher] : Finish critically wounded combatants.

Global Rarity:
2.941%

Adjusted Rarity:
7.7%

The Final Slice

[Finisher] : Finish critically wounded combatants.

Global Rarity:
2.951%

Adjusted Rarity:
7.7%

Silencing Shot

[Finisher] : Finish critically wounded combatants.

Global Rarity:
3.035%

Adjusted Rarity:
7.9%

Belgian Flying Kick

[Finisher] : Finish critically wounded combatants.

Global Rarity:
3.220%

Adjusted Rarity:
8.4%

Revolution Blade

[Finisher] : Finish critically wounded combatants.

Global Rarity:
3.239%

Adjusted Rarity:
8.5%

Wake Up!

[Finisher] : Finish critically wounded combatants.

Global Rarity:
3.244%

Adjusted Rarity:
8.5%

Censered

[Finisher] : Finish critically wounded combatants.

Global Rarity:
3.735%

Adjusted Rarity:
9.8%

Field Work

[Finisher] : Finish critically wounded combatants.

Global Rarity:
4.030%

Adjusted Rarity:
10.6%

Global Rarity is compared to the global guardian population.
Adjusted Rarity is compared to guardians with over 10 hours of playtime.
Global analytics are provided for all guardians across all platforms excluding those who disabled show my progression on Bungie's privacy page.
Private guardians make up 0.16% of the global guardian population.
Global analytics are provided within an hour of real-time.