Shotput Through The Heart
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
444
Global Rarity:
0.001%
Adjusted Rarity:
0.0%
Splashy Surprise
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
1,034
Global Rarity:
0.001%
Adjusted Rarity:
0.0%
Spare Bowl
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
1,077
Global Rarity:
0.002%
Adjusted Rarity:
0.0%
Beam of Light
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
1,566
Global Rarity:
0.002%
Adjusted Rarity:
0.0%
Cooked
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
1,826
Global Rarity:
0.003%
Adjusted Rarity:
0.0%
Gyroscopic Force
Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
2,095
Global Rarity:
0.003%
Adjusted Rarity:
0.0%
Stone-Cold Smash
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
3,292
Global Rarity:
0.005%
Adjusted Rarity:
0.0%
Rain of Arrows
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
3,420
Global Rarity:
0.005%
Adjusted Rarity:
0.0%
Served
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
3,563
Global Rarity:
0.005%
Adjusted Rarity:
0.0%
Improvised Hammer
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
4,436
Global Rarity:
0.006%
Adjusted Rarity:
0.0%
Colony Crush
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
4,909
Global Rarity:
0.007%
Adjusted Rarity:
0.0%
Cartwheel Kick
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
5,475
Global Rarity:
0.008%
Adjusted Rarity:
0.0%
Bashing Pumpkins
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
5,522
Global Rarity:
0.008%
Adjusted Rarity:
0.0%
Power Pitch
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
5,550
Global Rarity:
0.008%
Adjusted Rarity:
0.0%
Chill Out
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
6,010
Global Rarity:
0.009%
Adjusted Rarity:
0.0%
Force Damage
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
6,104
Global Rarity:
0.009%
Adjusted Rarity:
0.0%
Paracausal Pitch
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
6,453
Global Rarity:
0.009%
Adjusted Rarity:
0.0%
No Ammo? No Problem
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
6,456
Global Rarity:
0.009%
Adjusted Rarity:
0.0%
Fatal Uppercut
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
6,667
Global Rarity:
0.009%
Adjusted Rarity:
0.0%
Instinctive Archery
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
7,335
Global Rarity:
0.010%
Adjusted Rarity:
0.0%
Bigby's Fist
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
7,435
Global Rarity:
0.011%
Adjusted Rarity:
0.0%
Riot Control
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
7,764
Global Rarity:
0.011%
Adjusted Rarity:
0.0%
Snow Throw
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
8,834
Global Rarity:
0.013%
Adjusted Rarity:
0.0%
Rocket Punch
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
11,557
Global Rarity:
0.016%
Adjusted Rarity:
0.0%
Unlimited Power
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
13,248
Global Rarity:
0.019%
Adjusted Rarity:
0.0%
Chalice, Overflowing
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
13,249
Global Rarity:
0.019%
Adjusted Rarity:
0.0%
Axed Question
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
13,899
Global Rarity:
0.020%
Adjusted Rarity:
0.1%
Outlaw Diplomacy
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
14,150
Global Rarity:
0.020%
Adjusted Rarity:
0.1%
Sidearm Smackdown
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
15,026
Global Rarity:
0.021%
Adjusted Rarity:
0.1%
Slapshot
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
15,245
Global Rarity:
0.022%
Adjusted Rarity:
0.1%
Lightning Kick
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
16,365
Global Rarity:
0.023%
Adjusted Rarity:
0.1%
Unblockable
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
16,576
Global Rarity:
0.024%
Adjusted Rarity:
0.1%
Knockout Punch
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
17,998
Global Rarity:
0.026%
Adjusted Rarity:
0.1%
Hadoken
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
18,915
Global Rarity:
0.027%
Adjusted Rarity:
0.1%
Boot to the Head
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
19,536
Global Rarity:
0.028%
Adjusted Rarity:
0.1%
Spinning Bird Kick
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
20,057
Global Rarity:
0.029%
Adjusted Rarity:
0.1%
Resonant Lunge
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
21,649
Global Rarity:
0.031%
Adjusted Rarity:
0.1%
Omni Strike
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
26,293
Global Rarity:
0.037%
Adjusted Rarity:
0.1%
The Spins
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
26,986
Global Rarity:
0.038%
Adjusted Rarity:
0.1%
Aerial Snap Kick
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
28,449
Global Rarity:
0.041%
Adjusted Rarity:
0.1%
Set and Spike
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
30,032
Global Rarity:
0.043%
Adjusted Rarity:
0.1%
From Nowhere
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
34,215
Global Rarity:
0.049%
Adjusted Rarity:
0.1%
Perfect Strike
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
36,332
Global Rarity:
0.052%
Adjusted Rarity:
0.1%
Energy Overload
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
36,615
Global Rarity:
0.052%
Adjusted Rarity:
0.1%
I Am the Boss Now
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
44,697
Global Rarity:
0.064%
Adjusted Rarity:
0.2%
Overhead Heel Crush
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
46,659
Global Rarity:
0.066%
Adjusted Rarity:
0.2%
Up My Sleeve
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
47,499
Global Rarity:
0.068%
Adjusted Rarity:
0.2%
Happy Trails
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
47,709
Global Rarity:
0.068%
Adjusted Rarity:
0.2%
All Four Barrels
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
50,291
Global Rarity:
0.072%
Adjusted Rarity:
0.2%
Shuffle and Scat
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
51,867
Global Rarity:
0.074%
Adjusted Rarity:
0.2%
One-Inch Punch
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
52,804
Global Rarity:
0.075%
Adjusted Rarity:
0.2%
Birthday Blade
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
55,975
Global Rarity:
0.080%
Adjusted Rarity:
0.2%
Flood of Anger
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
57,536
Global Rarity:
0.082%
Adjusted Rarity:
0.2%
Clock Cleaner
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
58,010
Global Rarity:
0.083%
Adjusted Rarity:
0.2%
Whirling Chaos
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
62,929
Global Rarity:
0.090%
Adjusted Rarity:
0.2%
Grand Slam
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
69,600
Global Rarity:
0.099%
Adjusted Rarity:
0.3%
Perfect Ten
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
73,477
Global Rarity:
0.105%
Adjusted Rarity:
0.3%
Ding!
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Global Rarity:
0.140%
Adjusted Rarity:
0.4%
This… Is… TRIALS!
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Global Rarity:
0.155%
Adjusted Rarity:
0.4%
Flash Kick
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Global Rarity:
0.155%
Adjusted Rarity:
0.4%
Fist of Fury
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Global Rarity:
0.171%
Adjusted Rarity:
0.4%
Iron Severance
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Global Rarity:
0.171%
Adjusted Rarity:
0.4%
Savage Haymaker
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Global Rarity:
0.189%
Adjusted Rarity:
0.5%
Gladiator's Bladerush
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Global Rarity:
0.200%
Adjusted Rarity:
0.5%
Give 'Em the Chair
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Global Rarity:
0.206%
Adjusted Rarity:
0.5%
Whirlwind
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Global Rarity:
0.301%
Adjusted Rarity:
0.8%
Golden Age Dropkick
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Global Rarity:
0.401%
Adjusted Rarity:
1.0%
Through the Heart
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
1.612%
Adjusted Rarity:
4.2%
Written in Stone
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
1.998%
Adjusted Rarity:
5.2%
Arcane Banishment
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
2.199%
Adjusted Rarity:
5.7%
Valkyrian Impaler
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
2.391%
Adjusted Rarity:
6.3%
Stylish Draw
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
2.437%
Adjusted Rarity:
6.4%
The Kellbreaker
[Finisher] : Finish critically wounded combatants with a skull-smashing head butt.
Source: Season Pass Reward

Global Rarity:
2.480%
Adjusted Rarity:
6.5%
White Whale
[Finisher] : Finish critically wounded opponents.
Source: Season Pass Reward

Global Rarity:
2.634%
Adjusted Rarity:
6.9%
Shield Slam
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
2.677%
Adjusted Rarity:
7.0%
Swing of the Scythe
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
2.705%
Adjusted Rarity:
7.1%
Security Breach
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
2.769%
Adjusted Rarity:
7.2%
Like a Moth to a…
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
2.901%
Adjusted Rarity:
7.6%
Flintlock Fury
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
2.953%
Adjusted Rarity:
7.7%
The Final Slice
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
2.960%
Adjusted Rarity:
7.7%
Silencing Shot
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
3.049%
Adjusted Rarity:
8.0%
Belgian Flying Kick
[Finisher] : Finish critically wounded combatants.
Source: Earned as a Season Pass reward

Global Rarity:
3.234%
Adjusted Rarity:
8.5%
Revolution Blade
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
3.253%
Adjusted Rarity:
8.5%
Wake Up!
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
3.258%
Adjusted Rarity:
8.5%
Censered
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
3.751%
Adjusted Rarity:
9.8%
Field Work
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
4.048%
Adjusted Rarity:
10.6%
Adjusted Rarity is compared to guardians with over 10 hours of playtime.
Global analytics are provided for all guardians across all platforms excluding those who disabled show my progression on Bungie's privacy page.
Private guardians make up 0.16% of the global guardian population.
Global analytics are provided within an hour of real-time.