Shotput Through The Heart
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
340
Global Rarity:
0.000%
Adjusted Rarity:
0.0%
Splashy Surprise
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
1,033
Global Rarity:
0.001%
Adjusted Rarity:
0.0%
Beam of Light
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
1,059
Global Rarity:
0.002%
Adjusted Rarity:
0.0%
Spare Bowl
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
1,074
Global Rarity:
0.002%
Adjusted Rarity:
0.0%
Cooked
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
1,824
Global Rarity:
0.003%
Adjusted Rarity:
0.0%
Gyroscopic Force
Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
2,094
Global Rarity:
0.003%
Adjusted Rarity:
0.0%
Stone-Cold Smash
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
3,285
Global Rarity:
0.005%
Adjusted Rarity:
0.0%
Rain of Arrows
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
3,415
Global Rarity:
0.005%
Adjusted Rarity:
0.0%
Served
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
3,452
Global Rarity:
0.005%
Adjusted Rarity:
0.0%
Improvised Hammer
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
4,241
Global Rarity:
0.006%
Adjusted Rarity:
0.0%
No Ammo? No Problem
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
4,687
Global Rarity:
0.007%
Adjusted Rarity:
0.0%
Cartwheel Kick
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
4,728
Global Rarity:
0.007%
Adjusted Rarity:
0.0%
Colony Crush
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
4,895
Global Rarity:
0.007%
Adjusted Rarity:
0.0%
Paracausal Pitch
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
5,072
Global Rarity:
0.007%
Adjusted Rarity:
0.0%
Bashing Pumpkins
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
5,519
Global Rarity:
0.008%
Adjusted Rarity:
0.0%
Power Pitch
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
5,549
Global Rarity:
0.008%
Adjusted Rarity:
0.0%
Force Damage
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
5,877
Global Rarity:
0.008%
Adjusted Rarity:
0.0%
Chill Out
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
6,009
Global Rarity:
0.009%
Adjusted Rarity:
0.0%
Riot Control
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
6,232
Global Rarity:
0.009%
Adjusted Rarity:
0.0%
Fatal Uppercut
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
6,389
Global Rarity:
0.009%
Adjusted Rarity:
0.0%
Instinctive Archery
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
7,007
Global Rarity:
0.010%
Adjusted Rarity:
0.0%
Bigby's Fist
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
7,282
Global Rarity:
0.010%
Adjusted Rarity:
0.0%
Snow Throw
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
8,828
Global Rarity:
0.013%
Adjusted Rarity:
0.0%
Unlimited Power
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
10,155
Global Rarity:
0.015%
Adjusted Rarity:
0.0%
Rocket Punch
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
11,555
Global Rarity:
0.017%
Adjusted Rarity:
0.0%
Outlaw Diplomacy
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
11,824
Global Rarity:
0.017%
Adjusted Rarity:
0.0%
Chalice, Overflowing
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
13,245
Global Rarity:
0.019%
Adjusted Rarity:
0.0%
Axed Question
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
13,899
Global Rarity:
0.020%
Adjusted Rarity:
0.1%
Sidearm Smackdown
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
15,025
Global Rarity:
0.022%
Adjusted Rarity:
0.1%
Lightning Kick
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
15,232
Global Rarity:
0.022%
Adjusted Rarity:
0.1%
Slapshot
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
15,244
Global Rarity:
0.022%
Adjusted Rarity:
0.1%
Unblockable
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
15,900
Global Rarity:
0.023%
Adjusted Rarity:
0.1%
Hadoken
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
17,579
Global Rarity:
0.025%
Adjusted Rarity:
0.1%
Knockout Punch
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
17,952
Global Rarity:
0.026%
Adjusted Rarity:
0.1%
Spinning Bird Kick
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
18,258
Global Rarity:
0.026%
Adjusted Rarity:
0.1%
Boot to the Head
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
18,433
Global Rarity:
0.027%
Adjusted Rarity:
0.1%
Resonant Lunge
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
21,642
Global Rarity:
0.031%
Adjusted Rarity:
0.1%
Omni Strike
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
25,682
Global Rarity:
0.037%
Adjusted Rarity:
0.1%
The Spins
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
26,864
Global Rarity:
0.039%
Adjusted Rarity:
0.1%
Aerial Snap Kick
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
28,446
Global Rarity:
0.041%
Adjusted Rarity:
0.1%
Set and Spike
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
30,029
Global Rarity:
0.043%
Adjusted Rarity:
0.1%
From Nowhere
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
33,817
Global Rarity:
0.049%
Adjusted Rarity:
0.1%
Perfect Strike
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
36,035
Global Rarity:
0.052%
Adjusted Rarity:
0.1%
Energy Overload
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
36,246
Global Rarity:
0.052%
Adjusted Rarity:
0.1%
All Four Barrels
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
38,795
Global Rarity:
0.056%
Adjusted Rarity:
0.1%
I Am the Boss Now
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
44,682
Global Rarity:
0.064%
Adjusted Rarity:
0.2%
Birthday Blade
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
44,719
Global Rarity:
0.064%
Adjusted Rarity:
0.2%
Flood of Anger
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
45,086
Global Rarity:
0.065%
Adjusted Rarity:
0.2%
Overhead Heel Crush
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
46,657
Global Rarity:
0.067%
Adjusted Rarity:
0.2%
Up My Sleeve
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
47,485
Global Rarity:
0.068%
Adjusted Rarity:
0.2%
Happy Trails
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
47,699
Global Rarity:
0.069%
Adjusted Rarity:
0.2%
Shuffle and Scat
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
51,734
Global Rarity:
0.075%
Adjusted Rarity:
0.2%
One-Inch Punch
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
52,792
Global Rarity:
0.076%
Adjusted Rarity:
0.2%
Clock Cleaner
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
57,998
Global Rarity:
0.084%
Adjusted Rarity:
0.2%
Whirling Chaos
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
62,020
Global Rarity:
0.089%
Adjusted Rarity:
0.2%
Grand Slam
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
69,587
Global Rarity:
0.100%
Adjusted Rarity:
0.3%
Perfect Ten
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Total Redeemed:
73,461
Global Rarity:
0.106%
Adjusted Rarity:
0.3%
Ding!
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Global Rarity:
0.142%
Adjusted Rarity:
0.4%
This… Is… TRIALS!
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Global Rarity:
0.154%
Adjusted Rarity:
0.4%
Flash Kick
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Global Rarity:
0.156%
Adjusted Rarity:
0.4%
Fist of Fury
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Global Rarity:
0.157%
Adjusted Rarity:
0.4%
Iron Severance
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Global Rarity:
0.158%
Adjusted Rarity:
0.4%
Savage Haymaker
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Global Rarity:
0.191%
Adjusted Rarity:
0.5%
Gladiator's Bladerush
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Global Rarity:
0.200%
Adjusted Rarity:
0.5%
Give 'Em the Chair
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Global Rarity:
0.206%
Adjusted Rarity:
0.5%
Whirlwind
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Global Rarity:
0.304%
Adjusted Rarity:
0.8%
Golden Age Dropkick
[Finisher] : Finish critically wounded combatants.
Source: Eververse

Global Rarity:
0.391%
Adjusted Rarity:
1.0%
Written in Stone
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
1.259%
Adjusted Rarity:
3.3%
Through the Heart
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
1.622%
Adjusted Rarity:
4.2%
Arcane Banishment
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
2.223%
Adjusted Rarity:
5.8%
Valkyrian Impaler
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
2.417%
Adjusted Rarity:
6.3%
Stylish Draw
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
2.463%
Adjusted Rarity:
6.4%
The Kellbreaker
[Finisher] : Finish critically wounded combatants with a skull-smashing head butt.
Source: Season Pass Reward

Global Rarity:
2.508%
Adjusted Rarity:
6.5%
White Whale
[Finisher] : Finish critically wounded opponents.
Source: Season Pass Reward

Global Rarity:
2.663%
Adjusted Rarity:
6.9%
Shield Slam
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
2.705%
Adjusted Rarity:
7.0%
Swing of the Scythe
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
2.735%
Adjusted Rarity:
7.1%
Security Breach
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
2.800%
Adjusted Rarity:
7.3%
Like a Moth to a…
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
2.933%
Adjusted Rarity:
7.6%
Flintlock Fury
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
2.985%
Adjusted Rarity:
7.8%
The Final Slice
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
2.991%
Adjusted Rarity:
7.8%
Silencing Shot
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
3.082%
Adjusted Rarity:
8.0%
Belgian Flying Kick
[Finisher] : Finish critically wounded combatants.
Source: Earned as a Season Pass reward

Global Rarity:
3.270%
Adjusted Rarity:
8.5%
Revolution Blade
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
3.289%
Adjusted Rarity:
8.6%
Wake Up!
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
3.294%
Adjusted Rarity:
8.6%
Censered
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
3.792%
Adjusted Rarity:
9.9%
Field Work
[Finisher] : Finish critically wounded combatants.
Source: Season Pass Reward

Global Rarity:
4.093%
Adjusted Rarity:
10.6%
Adjusted Rarity is compared to guardians with over 10 hours of playtime.
Global analytics are provided for all guardians across all platforms excluding those who disabled show my progression on Bungie's privacy page.
Private guardians make up 0.16% of the global guardian population.
Global analytics are provided within an hour of real-time.