Charged Strike
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
14,330
Global Rarity:
0.020%
Adjusted Rarity:
0.1%
The Best Defense
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
21,560
Global Rarity:
0.030%
Adjusted Rarity:
0.1%
Ricochet Disc
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
24,154
Global Rarity:
0.034%
Adjusted Rarity:
0.1%
The Focused Fist
[Finisher] : Finish critically wounded combatants.
Source: Earned while leveling
Global Rarity:
39.446%
Adjusted Rarity:
104.0%
Global Rarity is compared to the global guardian population.
Adjusted Rarity is compared to guardians with over 10 hours of playtime.
Global analytics are provided for all guardians across all platforms excluding those who disabled show my progression on Bungie's privacy page.
Private guardians make up 0.16% of the global guardian population.
Global analytics are provided within an hour of real-time.
Adjusted Rarity is compared to guardians with over 10 hours of playtime.
Global analytics are provided for all guardians across all platforms excluding those who disabled show my progression on Bungie's privacy page.
Private guardians make up 0.16% of the global guardian population.
Global analytics are provided within an hour of real-time.