Conductive Channel
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
16,058
Global Rarity:
0.023%
Adjusted Rarity:
0.1%
Occult Orb
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
17,937
Global Rarity:
0.026%
Adjusted Rarity:
0.1%
Gossamer Volley
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
28,094
Global Rarity:
0.041%
Adjusted Rarity:
0.1%
Ionic Spear
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
36,268
Global Rarity:
0.053%
Adjusted Rarity:
0.1%
Big Ball of Nothing
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
42,651
Global Rarity:
0.062%
Adjusted Rarity:
0.2%
Solar Snap
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
45,915
Global Rarity:
0.067%
Adjusted Rarity:
0.2%
By My Blade
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
56,095
Global Rarity:
0.082%
Adjusted Rarity:
0.2%
Shatterpierce
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
72,870
Global Rarity:
0.106%
Adjusted Rarity:
0.3%
Stormbreaker
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Global Rarity:
0.117%
Adjusted Rarity:
0.3%
Nova Pulse
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Global Rarity:
0.146%
Adjusted Rarity:
0.4%
En Garde
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Global Rarity:
0.290%
Adjusted Rarity:
0.8%
Palm of Wen Jie
[Finisher] : Finish critically wounded combatants.
Source: Earned while leveling
Global Rarity:
44.340%
Adjusted Rarity:
114.7%
Global Rarity is compared to the global guardian population.
Adjusted Rarity is compared to guardians with over 10 hours of playtime.
Global analytics are provided for all guardians across all platforms excluding those who disabled show my progression on Bungie's privacy page.
Private guardians make up 0.16% of the global guardian population.
Global analytics are provided within an hour of real-time.
Adjusted Rarity is compared to guardians with over 10 hours of playtime.
Global analytics are provided for all guardians across all platforms excluding those who disabled show my progression on Bungie's privacy page.
Private guardians make up 0.16% of the global guardian population.
Global analytics are provided within an hour of real-time.