Conductive Channel
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
17,432
Global Rarity:
0.024%
Adjusted Rarity:
0.1%
Occult Orb
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
17,959
Global Rarity:
0.025%
Adjusted Rarity:
0.1%
Gossamer Volley
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
29,299
Global Rarity:
0.041%
Adjusted Rarity:
0.1%
Ionic Spear
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
37,168
Global Rarity:
0.052%
Adjusted Rarity:
0.1%
Big Ball of Nothing
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
42,694
Global Rarity:
0.060%
Adjusted Rarity:
0.2%
Solar Snap
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
47,955
Global Rarity:
0.067%
Adjusted Rarity:
0.2%
By My Blade
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
56,138
Global Rarity:
0.079%
Adjusted Rarity:
0.2%
Shatterpierce
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Total Redeemed:
72,945
Global Rarity:
0.102%
Adjusted Rarity:
0.3%
Stormbreaker
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Global Rarity:
0.112%
Adjusted Rarity:
0.3%
Nova Pulse
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Global Rarity:
0.140%
Adjusted Rarity:
0.4%
En Garde
[Finisher] : Finish critically wounded combatants.
Source: Eververse
Global Rarity:
0.279%
Adjusted Rarity:
0.7%
Palm of Wen Jie
[Finisher] : Finish critically wounded combatants.
Source: Earned while leveling
Global Rarity:
44.431%
Adjusted Rarity:
117.1%
Global Rarity is compared to the global guardian population.
Adjusted Rarity is compared to guardians with over 10 hours of playtime.
Global analytics are provided for all guardians across all platforms excluding those who disabled show my progression on Bungie's privacy page.
Private guardians make up 0.16% of the global guardian population.
Global analytics are provided within an hour of real-time.
Adjusted Rarity is compared to guardians with over 10 hours of playtime.
Global analytics are provided for all guardians across all platforms excluding those who disabled show my progression on Bungie's privacy page.
Private guardians make up 0.16% of the global guardian population.
Global analytics are provided within an hour of real-time.